StructureJS
0.15.2A class based utility library for building modular and scalable web platform applications. Features opt-in classes and utilities which provide a solid foundation and toolset to build your next project.
bubbles
Boolean
public
Indicates whether an event is a bubbling event.
Default: false
cancelable
Boolean
public
Indicates whether the behavior associated with the event can be prevented.
Default: false
currentTarget
Any
public
The currentTarget property always points to the DisplayObjectContainer that the event is currently processing (i.e. bubbling at).
Default: null
data
Any
public
Used to pass any type of data with the event.
Default: null
isImmediatePropagationStopped
Boolean
public
Indicates if the stopImmediatePropagation was called on the event object.
Default: false
isPropagationStopped
Boolean
public
Indicates if the stopPropagation was called on the event object.
Default: false
newURL
String
public
The new URL to which the window is navigating.
oldURL
String
public
The previous URL from which the window was navigated.
params
Array.An array containing the parameters captured from the Route.match being called with the routePattern property.
query
Any
public
A query object the represents the query string in the hash url.
route
String
public
The route that was matched against routePattern property.
sjsId
Int
public
The sjsId (StructureJS ID) is a unique identifier automatically assigned to most StructureJS objects upon instantiation.
Default: null
target
Any
public
A reference to the object that originally dispatched the event.
Default: null
type
String
public
The type of event.
Default: null
RouterEvent
type
[bubbles=false]
[cancelable=false]
[data=null]
type
String
The type of event. The type is case-sensitive.
[bubbles=false]
Boolean
optional
Indicates whether an event is a bubbling event. If the event can bubble, this value is true; otherwise it is false. Note: With event-bubbling you can let one Event subsequently call on every ancestor (parent) (containers of containers of etc.) of the DisplayObjectContainer that originally dispatched the Event, all the way up to the surface (Stage). Any classes that do not have a parent cannot bubble.
[cancelable=false]
Boolean
optional
Indicates whether the behavior associated with the event can be prevented. If the behavior can be canceled, this value is true; otherwise it is false.
[data=null]
Any
optional
Use to pass any type of data with the event.
clone
()
BaseEvent
public
Duplicates an instance of an BaseEvent subclass.
Returns a new BaseEvent object that is a copy of the original instance of the BaseEvent object.
The new BaseEvent object includes all the properties of the original.
let cloneOfEvent = event.clone();
destroy
()
Void
public
The purpose of the destroy method is to make an object ready for garbage collection. This should be thought of as a one way function. Once destroy is called no further methods should be called on the object or properties accessed. It is the responsibility of those who implement this function to stop all running Timers, all running Sounds, and take any other steps necessary to make an object eligible for garbage collection.
By default the destroy method will null out all properties of the class automatically. You should call destroy on other objects before calling the super.
destroy() {
this.disable();
this._childInstance.destroy();
super.destroy();
}
getQualifiedClassName
()
String
public
Returns the fully qualified class name of an object.
Returns the class name.
let someClass = new SomeClass();
someClass.getQualifiedClassName();
// SomeClass
stopImmediatePropagation
()
public
Prevents processing of any event listeners in the current node and any subsequent nodes in the event flow. This method takes effect immediately, and it affects event listeners in the current node. In contrast, the stopPropagation method doesn't take effect until all the event listeners in the current node finish processing.
event.stopImmediatePropagation();
stopPropagation
()
public
Prevents processing of any event listeners in nodes subsequent to the current node in the event flow. This method does not affect any event listeners in the current node (currentTarget). In contrast, the stopImmediatePropagation method prevents processing of event listeners in both the current node and subsequent nodes. Additional calls to this method have no effect.
event.stopPropagation();
CHANGE
The RouterEvent.CHANGE constant defines the value of the type property of an change route event object.